Conventions of Gaming Magazines

 Conventions of Gaming Magazines

Games are very different than more common types of media (e.g. movies) and because of this, gaming magazines are also structured a little differently.



The Central image doesn't always have to be a person, rather major elements of the game, or interesting visual art are often chosen over a person. There is often competition between gaming brands (Nintendo, PlayStation, X-Box or even PC) so that is also reflected in the cover and throughout the article, however this is more common in the major competitors magazines (less so Nintendo's magazine after the 90's). Puffs are extremely common in gaming magazines. They are used constantly for advertisements,  and attempts to sell the magazine. Mastheads make up much of the top of the magazine, occasional overlap of the main image occurs, however (like the magazines below) do not always have



Everything else in those magazines follow similar conventions. The contents pages may have images or more puffs but nothing drastic. 

The articles themselves usually have an image for a page to company the actual text or small scale images to place in-between text, the latter is more common



Conclusion

    Video games are a unique type of media, so are the articles that follow it. While they follow standard conventions, they still have many differences, especially in how the images are formatted with the text. All of these factors combine to make an interesting and unique article.

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